llDamage: Unthrottle for cases where abuse is unlikely
in progress
Thunder Rahja
At present (2024-04-11),
llDamage
is throttled to a rate of 10 hits per 30 seconds when targeting the same recipient. This throttle may negatively impact some relationships where abuse is unlikely:- Attachments and the wearer
- Vehicles/objects and their sitters
- Objects owned by the land owner and residents on that land
- Objects owned by an estate manager and residents in that estate
Use cases that may be negatively impacted by the throttle:
- A backpack that steadily regenerates the wearer's health in absence of region-defined health regeneration
- A vehicle that catches fire and slowly burns its inhabitants until they exit
- An environmental damage source, such as radiation or toxic pools, placed by the land owner or estate manager, that slowly hurts avatars in the area of effect
I request that the throttle be disregarded for cases such as these. I believe that throttles for
llDamage
used in other cases are still necessary to reduce the potential for abuse.Log In
Rider Linden
in progress
Thunder Rahja
The throttle cap on same-target
llDamage
appears to have been changed when testing on Combat2 2024-05-02.8929584012. I was unable to produce a throttle error in the following scenarios that I tested:- An attachment that repeatedly damaged myself
- Repeatedly clicking Rider's "Touch Me!" button
- An object that I owned and sat on that repeatedly damaged me (which, thankfully, did not [trigger on_damageon itself](https://feedback.secondlife.com/combat-20/p/dont-intercept-redistribute-lldamage-sent-from-vehicle-to-one-of-its-sitters-com))
I still produced a throttle error ("Attempt to inflict damage against the same target too frequently!") in an object that I rezzed and did not sit on, indicating that the throttle was changed but still exists. This issue appears to be resolved.