Dear Linden Lab Team,
I would like to submit the following feature request regarding simulator performance and region management in Second Life.
Second Life regions can become unstable when extremely high numbers of avatars gather in small areas, especially on parcels that are not designed for large-scale simultaneous usage. Introducing smarter, adaptive avatar density limits based on parcel size, available resources, and real-time simulator performance could help reduce lag, teleport failures, and script overload.
Such a system would improve fairness between different region types while protecting the overall user experience and simulator stability across the grid.
Thank you for your time and consideration.
Kind regards,
Jackie Wallace