✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Saving new Outfits as UUIDs?
Outfits. At present, when an outfit is saved in an Inventory, a new Outfit Folder is created, which contains a series of shortcut links from each worn piece of clothing, "copied" from the original clothing located elsewhere in the inventory. However, all these shortcut links also count as extra "things" in the inventory and increases the inventory size. Some longer term users of Second Life have massive inventories exceeding half a million items in them, mainly caused by large numbers of saved outfits. And that causes all kinds of difficulties and problems. Could a different method of saving outfits be created which doesn't further increase already bloated inventories? A proposal. Instead of saving Outfits with lots of individual shortcut links, save the Outfit as a folder containing one single notecard, which I'll call an "Outfit Card". The "Outfit Card" would basically be a notecard containing all of the individual UUIDs of all the clothing and avatar components worn at the time the outfit was saved. The "Outfit Card" would have each outfit components name and it's UUID listed. so the owner knows what is what and where it's "original" is to be found. The "Outfit Card" itself would be editable by it's owner, the list of UUIDs contents would be editable by their owners to allow the copy/paste addition (or removal) of individual clothing/avatar component UUIDs when the owner's tastes changes. The sharing of "Outfit Cards" would of course have to be prohibited, to prevent content piracy and theft. Wearing the Outfit folder containing the "Outfit Card" would essentially behave as a "Replace Outfit" action, your avatar would then automatically wear the same exact outfit as worn when the new Outfit was saved (or last edited). So new Outfits would amount to one "Outfit Card" inside an Outfit Folder. That's all. No more shortcut links adding to an already bloated inventory total.
2
·
Inventory
Cowork (Anthropic) to tame large inventories
Hear me out. If cowork can organise years and years of harddrive mess, identify and remove duplicate items, then there MUST be a way to do it for inventory items. Seriously, I would pay real money to have a LL approved and trained ai get in there and do some heavy cleaning. Think of all the storage space you could save, LL. And all the user time saved when people can find their stuff. If it was a LL initiated tool, it would be able to know things not necessarily available to users - like object creator without having to rez it first. It could know categories of things and what percentage of users delete a freebie set from 2008. If the helper ai was presented as another avatar you could talk to, it could just ask intelligent questions like, do you want all the freebies you gathered at the newbies hubs? If not easy clean, or simply moving it all into a "pre trash" folder so the user can have a look at it before the final chuck. And have it read all the notecards, figure out if there is anything important, if so categorize and if not pre or trash it. The ai could ask, you have ten years with of grid affairs notecards those are all in the past, keep and organise or delete? If this could all happen in a private space where the ai could assist with the identification and outcome for the 1000 things called object in your inventory by doing a quick rez, you give it the thumbs down, gone. Thumbs up initiated a rename where possible and it's pushed into the new organisation structure. The user would have feedback in the proposed organisation so that they can actually figure out what is what after. This last thing would require user interactions but if the ai is presented as an Avi it amounts to body doubling and more people might get further in the process than they do now 'just trying to get organised ' EVEN just some fundamental help could help, this could be billed as a one off service, or perhaps a once per year included at the highest tier. I hope this doesn't seem too far out there, because currently available tech COULD do this, it would just need the right access and implementation.
32
·
Inventory
·
tracked
Load More