Add a new function,
llSetSitFlags
which can be used to control behavior of the agent seated at llSitTarget. This would be useful for vehicles and other applications where making the avatar invisible or removing its physics shape from the physics simulation would be useful.
Flags
SIT_FLAG_INVISIBLE
SIT_FLAG_NO_COLLISION
*Note: the
SIT_FLAG_INVISIBLE
flag should not hide the avatar's nametag.*