[Feature Request] llSetLinkRemoteScriptAccessPin()
tracked
Lucia Nightfire
Since we are "hopefully" getting a means to assign script pin via llRezObjectWithParams() "soon", I feel it is time to mention that we lack the means of setting a script pin on other links in a linkset, requiring a script-per-prim approach and we also lack the means to check if a desired/undesired/forgotten pin is present on a link.
The following function facilitates the above needs with a level of discretion:
integer llSetLinkRemoteScriptAccessPin(integer link_num, integer pin);
returns 0 with no update to all target links
returns 1 with an update (change) occurring to at least one target link(s)
Accepts LINK_* constants.
Not only will this function allow practices to evolve and scripts to be more efficient, but also allow needed modularity/flexibility/scrubbing capability.
The "discretion" mentioned above is that any present pin number(s) are not directly exposed, although it is my opinion that since this is an internal function (same linkset), if the linkset is mod, it is the linkset owner's right to know if a pin is present and what the pin is, but I am still limiting the function's ability to that of discerning if a pin is present or not at the minimum.
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Spidey Linden
tracked
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.