I want you to add prim_gltf_base_alpha to constants that can be used with llSetLinkPrimitiveParamsFast
TFA Akina
What parameters can currently be used with llSetLinkGLTFoverrides
I want it to be usable with llsetLinkPrimitiveParamsFast
With gun effects, drawslings, and option switching
I want to write PBR and BP so that their appearance can be switched at the same timing
Currently I just want to switch the alpha, but I need to hold the UUID as a variable
It has caused quite a bit of inconvenience in terms of memory consumption and ease of understanding of descriptions
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