We have no way to know how long sounds are in our inventory in the sound properties or in LSL. We need the ability to see how long sound files are.
Having this function would be great for making sure we can queue the next sound properly. this would be ideal for song loopers when we have a lot of sound files we're handling that have differing lengths.
llSetSoundQueueing is limited and does not offer anything more than 1 level deep and will discard the last sound your trying to queue, so that isn't useful.