Texture animation is a widely used technique in various games and virtual worlds. It allows for dynamic and visually appealing effects that can greatly enhance the immersive experience for users.
Enabling texture animation in the particle system, content creators would be able to create even more captivating and engaging environments.
llParticleSystem is already using list for its setting. So I suggest
[TEXTURE_ANIM, mode, sizex, sizey, start, length, rate]
to be added for that option.