Dynamic Reflection probes broken with mirrors update
complete
Zeth Starlight
Before the mirrors update, by checking dynamic on the reflection probe, it would render avatars and catch up to speed dynamically for environments. Now they seem to be broken and when enabling real time reflection detail, the environment also doesn't catch up and lags behind. When enabling mirrors and then checking the probe, it suddenly says the probe is set to static. It seems the mirrors probe, even when not enabled graphically, is setting the reflection probe to static regardless and ignoring the probe's dynamic function.
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complete
Dan Linden
tracked
Dan Linden
Thank you for the report, Zeth!
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.