Extreme thrashing, or failure to completely rez, of scripted letter/number textures on game boards, Shoutcast boards, and similar items
needs info
Anastasia Horngold
This problem started cropping up after the introduction of PBR. We have had many reports of this in Firestorm support, and it does repro on the official SL viewer.
The problem generally involves letter/number displays that are scripted to change. Other parts of the object are not affected.
Typically the scripted item will make its texture change, and the texture will rez, blur, rez, over and over, or simply remain in an unreadable, blurry state.
Right clicking the item or putting it into edit mode will often cause the textures to completely rez. Once the item is deselected, it blurs again.
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ib1ub12 Resident
now i have noticed that other things are not in focus like 2 or 3 versions ago, see poic
ib1ub12 Resident
ib1ub12 Resident
ok this is happening to me on the beta version. I was told it was fixed on this version and to try it. Well its not fixed, it isnt as bad but its still not readable. Hope they can fix this soon as its frustrating to say the least
ib1ub12 Resident
ib1ub12 Resident
this is how clear it is on version 7.1.10 75913
Kristy Aurelia
I'm going to take an educated guess of why this is happening: Latest viewer updates have been tweaking texture loading to try an avoid loading high resolution textures on small objects... which is what you end up having here, the little squares for letters have small surface area, and the texture they're using is used as an atlas, so the maths works out as "way too large texture for said surface area" and downscales it... except the point of a texture atlas is to do exactly that instead of using dozens of individual textures for each letter...
ib1ub12 Resident
Kristy Aurelia i was told its only on scripted things, none scripted is fine which i can attest to
Kristy Aurelia
ib1ub12 Resident Should be easy to test - if you have one of those boards, set bunch of text on it, make a copy, delete the scripts.
ib1ub12 Resident
Kristy Aurelia i dont own the boards but from what i read it is the scripted stuff
SabrinaCooke Resident
I've been getting this a LOT, and it's especially annoying when I'm trying to take snapshots at heavy/fully decorated sims. I can cope with it by right clicking into the Edit menu on the item, but that's hardly a tenable solution.
Ecko Soulstar
SabrinaCooke Resident And if you go OUT of Edit mode it instantly blurs right back up too. I've taken to staying in edit, and hiding the UI just to get clarity when this happens. Infuriating really.
Dan Linden
Please add SLURLs to examples where this happens.
Shawn Dakota
Dan Linden. It's not consistent, not happening all the time, but where I've seen it the most is here at my house: http://maps.secondlife.com/secondlife/Primal%20Fusion/143/215/23 with the crates I have on the wall. Lilke just now when I was getting the SLURL, the crates were perfectly clear and looked fine, but then all of the sudden they went fuzzy as in the attached.
Kira Skydancer
Dan Linden Happens, well, everywhere. Torgon's KittyCats! info boards are pretty consistently doing it to me, including at my lonely piece-of-homestead (not the owner), but all the time, especially during auctions at http://maps.secondlife.com/secondlife/CatTales/140/130/23
Kira Skydancer
I'm still seeing this as well, especially on Torgon's KittyCat! boards, but elsewhere as well. Has been happening for at least a month or more.
very
annoying. I tried all the fixes in the "texture thrashing" wiki for FS,did not fix.Shawn Dakota
Seems to happen to me a lot, mostly on gaming machines like No Devil, but sometimes on other things too.
Webmomma Resident
Hi, I am having this issue as well (see: https://gyazo.com/479290f921511a3ff3890bffc2fe0b66). Note that when I took the gyazo pic which meant my browser opened, then the board became clear for a little bit but goes back to being blurred. Would like to hear of a fix for this.
Andred Darwin
I wanted to add this:
This supposed to be fixed https://github.com/secondlife/viewer/issues/888 and https://github.com/secondlife/viewer/pull/1030/commits/124879346c5df410ce631ab21b104fd8177e7fc1
The canny issue was closed back in August.
Since then, I don't see that problem at all anymore, even with gadgets that display scrolling messages, it seems to render perfectly... however, when using old viewers, all of them (no PBR), will or may exhibit this issue in one way or another.
Second Life Release 7.1.11.11864501455 (64bit) (No issues since a few builds ago... ), one idea... I always clear cache after switching between viewer versions specially the old versions without PBR, maybe be worth to try using the latest ExtraFPS or even the FS 7.1.11 which also supposed to already have this code.
Nisa Maverick
I can confirm I have this problem with an Event Board, constantly goes blury, sometimes rezzes after right clicking and edit but never stays as it should, will go blurry again.
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