I and many of my friends own a group of parcels on the mainland. We like to hang out and do lots of sim drives around our area. As of the release of the PBR viewer we have been doing this less and less. We keep getting micro(less than a second) to macro(multiple seconds) hitching.
Recently friend have been complaining that when visiting our northern most sim, Arang, they would get major hitches every time when going near Route 10. After months of research, I was able to replicate it in our sandbox.
If you move to the northern wall and walk back and forth you will get some Macro Hitches in Alchemy and Micro hitches in the main viewer.
Doing more digging I discovered that my neighbor like many SL residents enjoys collectables. They have several "Plant Pets" ( https://www.plantpets.info/ ) which appear to use a "temp rez" exploit to lessen their land impact. While this isn't the issue, it does provide a scenario where you can actively see and replicate the issue. They are located at : http://maps.secondlife.com/secondlife/Haetae/13/218/4064 (people other than lindens should not visit, there is a security orb). The obvious solution is if your viewer supports it would be to "derender" this isn't a feature of the main viewer, and in Alchemy it is ineffective because it's "temp rez" feature keeps rezing the object forever, even if the origin object is not visible.
While I couldn't get the main viewer to hitch the way Alchemy does, I could tank the framerate by selecting one or more of the objects. and just looking at the mass of them would knock my frame rate from the highs of 200FPS to 16FPS.
My hardware, windows install, and drivers are all new. I had this issue on my old system from a month ago, but even more so.
I have included videos of the issues below
Alchemy: (already posted to their bug tracker)
Second Life Viewer:
Viewer Info:
Second Life Release 7.1.3.7878383867 (64bit)
Release Notes
You are at 125.7, 140.3, 4,033.0 in Arang located at simhost-081c290b9fb172d8b.agni
(global coordinates 261,502.0, 231,052.0, 4,033.0)
Second Life Server 2024-02-21.7995320426
Release Notes
CPU: AMD Ryzen 5 7600X 6-Core Processor (4691.08 MHz)
Memory: 48248 MB
OS Version: Microsoft Windows 10/11 64-bit (Build 22631.3296)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
Windows Graphics Driver Version: 31.0.15.5186
OpenGL Version: 4.6.0 NVIDIA 551.86
Window size: 2560x1351
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 4
Render quality: 5
Advanced Lighting Model: Enabled
Texture memory: 7250MB
Disk cache: Max size 1638.4 MB (2.0% used)
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.13
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.399bd0e
Packets Lost: 10/3,382 (0.3%)
March 26 2024 11:42:13