Latest viewer update broke sculpted prim uploads
Damien Dusk
on viewer 7.2.1.17108480561 - Default sculpted prims do not upload correctly.
the image shows the exact same texture represented 3 ways. On the left, the model was uploaded prior to the version release. In the center, uploaded after the update. On the right, used as a local texture from my HDD.
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Penumbra Nova
Hi! my name is Penumbra. I'm the principal 3D Artist for Amaretto Breedables. Our older generation animals (Horses, K-9's, Barnyard Birds, Ponie Pals) all rely on sculpties. I run viewer Second Life Release 7.2.1.17108480561 (64bit) like Damien, and the issue is greatly impacting our workflow. I don't use third party viewers for personal security reasons, and must rely on a team member to upload the sculpts for me.
While they're older tech that is seldom used, products like ours entirely hinge on sculpties and their swap-by-id functionality.
I humbly implore the Viewer team to resolve this bug with the next release, thank you!
Yuzuru Jewell
I check it on viewer 7.2.2.17774206511(Windows).
I re-uploaded my sculpted texture using 7.2.2.17774206511 and confirmed that it was distorted as reported.
The snapshot on the left is a sculpted prim uploaded using 7.2.2.17774206511, and the snapshot on the left is one uploaded using the previous viewer. The uploaded TGA file is 64x64.
Dan Linden
Hi Damien.
Please email that texture to bug-attachments@lindenlab.com and we will take a look. Also, are you on Windows or OSX?
Damien Dusk
Dan Linden I sent the e-mail and am on windows
Penumbra Nova
Dan Linden Hi Dan. Is there an update on the status of this issue, and a rough estimate as to when it will be resolved? I understand the issue isn't being tracked yet, but I hope to see it resolved soon! Thanks!