When taking a snapshot with Screen Space Reflections (SSR) enabled in the viewer, reflections visible on reflective surfaces in the viewer window are not captured in the resulting snapshot. This results in a discrepancy between what the user sees in the viewer and the final saved image.
Steps to Reproduce:
Enable Screen Space Reflections in the viewer settings (Graphics -> Advanced Lighting Model -> Reflections -> Screen Space Reflections).
Position your avatar in a location with reflective surfaces (e.g., near water, mirrors, or shiny objects).
Ensure that reflections are clearly visible in the viewer window on those surfaces.
Take a snapshot using the in-viewer snapshot functionality.
Observe that the saved snapshot does not include the reflections that were visible in the viewer.
Expected Result:
The saved snapshot should accurately capture all visual elements present in the viewer window, including screen space reflections.
Actual Result:
The saved snapshot is missing the screen space reflections, resulting in a visually inconsistent image.
Workaround:
None known.
Affected Versions: [Specify affected viewer versions]
Attachments:
Snapshot_001.png - Result of the snapshot showing the missing reflections.
Viewer_Screen_Snip_Capture.JPG - Screenshot of the scene as seen from the viewer in-world, with reflections clearly visible.