The blue haze that seems to be present in the PBR textures that everyone claims to be coming from the sky, in actuality is coming from the default color of the mesh.
The horns in this gyazo have no texture on it. I removed the texture by making it blank, and it revealed this blue cast to the mesh https://gyazo.com/3bd10abc81fb0b2f45ea8afad6ba6a21. If the textures that are being uploaded are PNG, they will allow the underlying color to come through the texture.
I hope this helps you solve this problem, as it does cause color issues between non-PBR and PBR views. Is there going to be a way to script to correct this or to change out the various maps of a PBR so we do not have to upload the same height maps or Normal Maps?