Since the launch of PBR this issue is often noticeable in world when observing terrain. The PBR lighting model uses invisible light balls. These invisible light balls generated by by the system cast weird shadows on terrain. This can be clearly observed in the images I have posted in this report.
These weird shadows can be observed depending on your camera angle, however when observing such a shadow under a specific angle the shadow is not even static, it then appears to cycle through a variation of separate shadows which make it even more annoying to look at.
This is happening everywhere in world at random places. The shadows are most visible on beach terrain as can be seen here in this area. http://maps.secondlife.com/secondlife/Dreamworld%20Victory/41/97/40
I also notice them on walls from time to time in the form of weird blinking lights.
I have a new PC with 32 GB ram and an RTX 4060 Graphics Card so it is not the computer.
Why should people pay all this money to have an island or land when there is such a massive bug taking place on their land? These flickering Christmas light balls need to get fixed. This is utterly super annoying for people. There isn't a single video game that is doing this and this is not acceptable.
No reflection probes are being used in this area that could impact or cause these shadows.