Filed by Froukje Hoorenbeek
What just happened?
I'm making PBR materials for furniture. I upload materials directly as I made them in Substance Painter. But when I look at them in SL, they seem to reflect some light from the bottom. Also, the backs, that in the shadowside, are to light. Both look unnatural.
They are SL or firestorm problems, not visible in SP, and seem to come from the reflection of the roughness metallic. It can be fixed by making those areas on the roughness metallic darker in Photoshop.
But that is not a great solution. If I make them look as they should, and you fix this later on, I am stuck with too dark backs and bottoms.
What were you doing when it happened?
trying out PBR materials
What were you expecting to happen instead?
I expected the bottom of furniture to be darker, as the ground does not give light. I also expect the backs of furniture, to be darker than the parts that catch light.