Reflection Probes updating when crossing parcels sharing same EEP within same region, same parcel owner.
tracked
Andred Darwin
Reflection probes trigger an update every time you cross a parcel connected even when both parcels are using the same EEP setting and same large probe, that is disrupting, it should not trigger an update if both parcels are using the same EEP within the same region, same owner. It's very common in regions like Bay City, Nautilus (not limited to it... ), where we cannot merge parcels, that was not problem before PBR, and reflection probes are quite slow to update ( 1 to 3 seconds ) noticeably "brightening" the scene while its updating. In my case I have several in Bay City, and 3 scenes share two or more parcels connected.
Left an example here: http://maps.secondlife.com/secondlife/Bay%20City%20-%20Moloch/162/227/26
2 parcels, same owner, same region, same EEP... 1 probe, 1 scene... can be observed by walking the concrete walkway.
That only happens with "Use Shared Environment", does not happen if you select Midday (the new one) on the viewer as a fixed environment.
Log In
Dan Linden
tracked
Dan Linden
Thank you for the report, Andred!
Issue tracked at https://github.com/secondlife/viewer/issues/3213. We have no estimate when it may be implemented. Please see future updates here.
Kristy Aurelia
I've seen similar things happen, to me it looks like that if the viewer decides that the probes need recalculating, it discards the old ones completely, and only some frames later re-renders an updated probe.
I think I good fix would be to not throw away the old probe data, and instead just queue it up for an update. Delayed change is a lot more of a subtle effect when compared to the probe effects completely disappearing and then reappearing.
Same kind of thing applies when changing EEPs, when toggling between Sunrise and Midday for example, even in an interior scene with lights and sun shadows, where the sunlight and sky has lesser impact, things will suddenly become bright and illuminated by the sky for a few seconds before the probes update.