Script changes lost after TP or crash — old bug is back!
DimplesApplePie Spicy
Description:
In 2025, an old bug is back. Edited a script in an attached object, hit Save over 150 times, compilation was successful. After teleport or crash, script reverted to an older version (1.8). Hours of work gone.
Details:
Object was attached (not rezzed).
Multiple manual Saves, confirmed by compiler.
After teleport or viewer crash → changes lost, script rolled back.
This bug had been fixed years ago. It’s now back and happening again in 2025.
Affects attached objects more often than in-world ones.
Severity: Critical for developers.
Fix needed: Asset save sync on attachments is unreliable. TP or crash = data loss. This should not still happen after 20+ years.
WTH — I worked 2 hours HARD for nothing due to your stupid glitch. We're in 2025, and you still haven't fixed teleport issues? 23 years later and TP still sucks. Seriously?
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