Texture display issue / script / profile picture uuid
observeur Resident
I am working on a product that can show a profile picture.
It's a method i've been using for ages in previous products, but here i encountered a weird problem.
So the product lets you enter a profile uuid, then the script gets the profile texture uuid in return, and displays it.
The issue is, on this new product, the images shows initially with a broken repeat value (see the attached picture) ... until i relog and here it will show correctly.
I double checked the repeat values .. they aren't altered in the ui (and since it works when relogging, the issue is somewhere else).
If i manually change the repeat values in the ui, it doesn't change anything.
Strangely this doesn't happen on my older product.
The main difference here is, i uploaded the product using gltf format (and the picture surface is curved .. with a proper uv map).
If i just set an image uuid directly, it seems to work.
Also i tested on Firestorm and this doesn't happen here.
Worth noting, the image is set to the base color map and the emissive map as well.
(both maps have the problem).
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