Transparencies change radically at Haze Density = 0
complete
Kissmy Spicoli
See the attached image for settings. Left image: with Haze Density = 0, transparent objects are radically or entirely transparent. Right image: only change is to increase Haze Density to 0.01 - notice the floating objects, hair layers, avatar's top. Also present in Firestorm.
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complete
Atlas Linden
closed
Atlas Linden
needs info
Atlas Linden
Kissmy Spicoli Are you able to reproduce this issue on the latest Featurettes viewer? https://releasenotes.secondlife.com/viewer/7.1.8.9357006492.html
Kissmy Spicoli
Atlas Linden thanks, will check Weds 6/5
Kissmy Spicoli
Atlas Linden I do NOT see this issue in the featurette :). Will check my other rendering issues too.
Atlas Linden
Kissmy Spicoli: Thanks for checking! This issue will be closed
Atlas Linden
Thanks for the report!
It appears this reproduces when also setting the Blue Density Luminosity to 0