Unable to Delete Links to worn objects
tracked
Ceri Quixote
When attempting to delete a link to a worn object viewer is generating errors as if you were deleting the actual object being worn. This was observed in the outfits folder, but appears to affect links anywhere in inventory.
Messages are:
1) Some item(s) you wish to delete are being worn on your avatar. Remove these items from your avatar? (Option to Remove item(s) and delete or Cancel. Choosing Remove item(s) and delete will detach the object but only delete the link. The root object remains intact.)
2) Some item(s) you wish to delete are required clothing layers (skin, shape, hair, eyes). You must replace those layers before deleting them. (No option other than to close error).
Expected behavior is you should be able to delete a link regardless of whether the object is attached or not. Did not happen in previous viewer release.
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Jenika Connolly
I'd like to add that this is how I use the outfit system as well.
Its just not practical to have my mesh body pieces, my huds, my cosmetic tattoo layers, and my other common attachments included in every outfit. That makes changing outfits take longer, probably takes up more server resources when doing it, makes scripts reset and run their on rez events, all that stuff. So when I create an outfit, I delete the links to everything that isn't specifically part of the outfit, from its outfit folder, then I use add/remove to switch outfits while leaving my common avatar pieces untouched.
So with these changes, the links to the system items (linden hair, skin, eyes, shape) can't be removed, and deleting the links to the other common attachments ends up detaching everything, such as my mesh body and head, huds... everything except the outfit.
For me, this broke the outfit functionality entirely, while trying to solve something that was never a problem for me. Being able to detach things that are being worn in a folder when it's deleted is fine, but please try to make it so that it only happens when we delete the actual object, and not links to it.
Ceri Quixote
Thank you Dan, appreciate the help.
Anastasia Horngold
Thanks, Dan. I'm hoping that since we still have that functionality in the Appearance window, it will be straightforward to restore it to the Inventory window.
Dan Linden
tracked
Dan Linden
Thank you for the report and feedback, Ceri and Anastasia!
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.
Anastasia Horngold
Hi, Dan.
Let's call my current outfit Outfit A.
1) Large numbers of my other outfits contain the same 4 basic body parts, so when deleting an outfit, the links to those 4 parts also need to be deleted too. It's not practical to switch to some other random 4 basics in order to delete Outfit B-Z.
2) Large numbers of my outfits also contain other identical items, such as my various system tattoo layers, alphas, and BOM clothing parts. Again, not practical to take all of those off in order to delete Outfits B-Z, or even just to delete specific items from a specific outfit folder.
3) Attachments are also often shared between outfits, such as mesh body, head, some clothing pieces, and the HUDs that go with them. Same problem.
4) Ditto for various common HUDs, such as animation overriders.
In the past it was always possible to delete worn links as long as the specific outfit was not the "worn outfit." This has always been a basic ability when working with outfits.
Thanks.
Dan Linden
under review
Dan Linden
Hi Ceri.
We are trying to understand the use case. In what sort of situation do you need to delete a link to a worn item? What were you trying to do at the time?
Thank you,
Dan
Ceri Quixote
Dan Linden A common use of the outfit system is to have a single outfit with your base look - hair, body, skin, eyes, etc - and then have secondary outfits with just clothes. The outfit system by default saves everything you're wearing so after creating the outfit you then go in to edit the outfit and remove the items that are in the base look. In that case you're just clearing out the links but you're wearing some of the items and don't want to have to switch out just to do basic maintenance. Advantages of setting up outfits like this include reduced clutter and the ability to set up several base looks with separate clothing outfits and mix and match as desired.
As for links in other locations, you might just be doing inventory maintenance and don't want to have to change shape/hairbase/eyes/skin or detach an item you're wearing just to clear out excess links that are no longer needed.
Being able to delete links without it affecting the linked object has been standard behavior for years and a lot of people leverage it.
Anastasia Horngold
Note: It's still possible to delete worn links in the Appearance window. We just need the same functionality back in the Inventory window.