Add "GROUND" constraint to the allow list for animations
tracked
Coyote Enthusiast
Currently the animation validator on the simulator fails to recognize "GROUND" as a special constraint, reporting the following error:
> Animation file avatar_sit_ground_constrained references unknown joints: GROUND
This constraint is used in official animations such as avatar_sit_ground_constrained.bvh (See https://wiki.secondlife.com/wiki/Internal_Animations ) with the UUID
1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e
.This constraint allows the viewer to automatically IK the feet to the ground surface by raycasting, allowing the avatar to keep it's feet on the ground on uneven surfaces or terrain.
This is related to https://feedback.secondlife.com/feature-requests/p/re-enable-animation-constraints-on-animation-verifier, but specifically about the "GROUND" constraint.
If you need a test animation, I can provide one.
Log In
SL Feedback
marked this post as
tracked
SL Feedback
Hello, and thank you for your detailed report regarding the 'GROUND' constraint for animations. This issue has been previously brought up by another resident in Second Life's previous bug tracking system (BUG-228682). We are merging your comments to help address this faster. The issue will now be tracked, but we do not have an estimate on when it may be resolved. We appreciate your input and encourage you to continue sharing your ideas and reports to help improve Second Life. Thank you for your commitment to making our virtual world better!