✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Scheduled & Repeatable Group Notices
I'd love to request a feature that would be a huge quality-of-life improvement for many of us in the Second Life community: the ability to schedule group notices in advance and set up repeatable group notices for recurring events. This would be incredibly helpful not only for creators, but also for event organizers, venue owners, and anyone managing active communities. Many of us balance our Second Life activities with full-time jobs, families, and other real-life responsibilities. Being able to draft and schedule a group notice to send out later, at a specific date and time, would ensure we don’t miss promoting important releases, events, or updates simply because we're not online at the right moment. Here’s how this feature would help: 🔔 Consistency: Notices could go out exactly when intended, even if the sender isn’t logged in. ⏰ Efficiency: No more setting alarms or reminders just to log in and send a notice at a specific time. 🔁 Repeatable Events: Weekly DJs, markets, or game nights could have notices automatically go out on the same day/time each week. 🧠 Less Stress: More time to focus on building, hosting, and enjoying SL... without worrying about last-minute reminders. This would streamline operations for businesses and communities of all sizes and help us all stay better connected and organized. If anyone else would find this helpful, feel free to show support. Hopefully, it’s something the LL team could consider adding in future updates!
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New User Onboarding for the "shorts" - future SL users.
Really just a list of what if ideas, should LL feel interesting to review as they consider user growth and opportunities based on a external discussion unrelated to SL. Personalised Instant Entry (Zero Friction) - (And why I like Project Zero/App dev and where it could go). First 30 seconds: “Pick Your Vibe” Ask ONE quick question: "What excites you the most?" Exploring Virtual Worlds Roleplaying Fashion and creating an Avatar Architecture and Interior Design Travelling by Land, Sea and Air Earning Money Creating Socializing & Hanging Out [The over 18's stuff] etc etc This lands them immediately in a theme, with pre-made avatar & environment, eliminating the "nothing" of 30 seconds. After they answer, and are in their themed journey: Use a guided AI NPC (voice & chat) "Welcome to Second Life! You chose [Theme]. Let's get you set up in 10 seconds!" [Fits to the AI Companions] Instant Gratification Rewards First Reward Unlocks Instantly: As soon as they click to do something, they receive a free item or currency. Example: "Boom! 500L$ just for starting—let’s use it!" Use Haptic Feedback (mobile) & Sound FX to reinforce the reward dopamine hit LOL Next 30 Minutes: Engagement & Retention Objective: Keep them entertained, engaged, and socially invested. Gamified Onboarding (Micro-Tasks & Challenges) Instead of dumping them into a complex world, give structured, engaging mini-challenges: 5-Second Wins: Change your outfit → Unlock a TikTok-style filter effect for your selfies of your avatar on PrimFeed. Say Hi in chat → Get instant positive feedback Etc Etc Fast-Track Socialisation: Auto-match them with a buddy or mentor (gamified AI NPC or real person) based on on sign up info including time zone. Quick “First Friend” Challenge → Meet someone else and earn exclusive item/swag Get them linked into a embedded PrimFeed platform use to posts their selfies and short videos too (Tik-Tok style) (Embedded means its operable in window in SL not a link to the website to be immersive). Let them build their preferred style profile on PrimFeed quickly so they can see what other users are posting. Recommend their first five follows, and have a LL account and those who auto follow back. Pop up screen within Project Zero/Viewer/App. Build out badges, groups, saves, shorts on PrimFeed (I know that's Luke's platform but hint LL) Content Feed & Trending Zones Users expect bite-sized, visually engaging content. Fix and build  “Trending Now” areas where they jump directly into viral Second Life experiences. Expandout Prim Feed to be interactive, and they treat as their shorts, reels, finding content, followers and following (it's the social glue) Curate exerenices.  Moles host monthly sailing regattas or community source with building classes from leaning tower etc, horse riding ranches with daily ride outs - tour guides through the hallowed ground of the over 18's areas, Or keep to Moles for ease initially so less overhead.  Residents who host get a discount on their tier or plus accounts whilst an active host to reward them. Loops via Instant Achievements Mini-Leveling System: "You just hit Level 2 in Style my finding how to adjust your shape! Here's your reward!" (they figured out how to detach Charlotte's house they put on their bottom) Badges & Social Validation: "You just got 5 likes on your avatar first selfie on PrimFeed!" Timed Mystery Rewards: Every 10 minutes for the first hour, they get a free randomized reward and linden dollars if they keep playing and interacting.. Leverage FOMO & Social Live Activity Popups: " Z Y C event is now starting" "This new avatar skin just dropped. Get it before it’s gone!" (the creators items from featured item on marketplace or something linked to the vibe picked who opt in for a new user drop etc with a limited number. Exclusive Limited-Time Drops: Avatars, dances, items only available in the first 30 minutes of play. Thanks for reading my random list.
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Ocean Depth for sailing, submarines and aquatic gameplay
Hi can you please increase ocean depth to 12288 meters for sailing, submarines and aquatic gameplay 256 x 48 = 12288 meters The ocean's average depth is about 3,682 meters (12,080 feet). The deepest point, Challenger Deep in the Mariana Trench, reaches approximately 10,994 meters (36,070 feet). The ocean is divided into several depth zones, including the abyssal and hadalpelagic zones, with the latter being the deepest. Depth zones of the ocean - World Ocean Review World Ocean Review Here's a more detailed breakdown: Average Depth: The average depth of the ocean is around 3,682 meters (12,080 feet). Deepest Point: The Challenger Deep, located in the Mariana Trench, is the deepest known point in the ocean, reaching approximately 10,994 meters (36,070 feet). Depth Zones: The ocean is divided into different zones based on depth: Abyssopelagic Zone: Also known as the abyssal zone, it extends from 4,000 to 6,000 meters (13,100 to 19,700 feet) and is characterized by near-freezing temperatures. Hadalpelagic Zone: This is the deepest zone, extending from 6,000 meters (19,700 feet) to the ocean floor, with constant temperatures just above freezing. https://www.google.com/search?q=ocean+depth&sca_esv=3d1e29cf7e253e0e&source=hp&ei=BvyMaNzFMJDawN4Pm-Gn-AE&iflsig=AOw8s4IAAAAAaI0KFo01jzOl-MnFXk7SYTjNEa_d3fXd&ved=0ahUKEwjc4PqElOqOAxUQLdAFHZvwCR8Q4dUDCA8&uact=5&oq=ocean+depth&gs_lp=Egdnd3Mtd2l6IgtvY2VhbiBkZXB0aDILEAAYgAQYkQIYigUyBRAAGIAEMgUQABiABDIFEAAYgAQyBRAAGIAEMgUQABiABDIFEAAYgAQyBRAAGIAEMgUQABiABDIFEAAYgARItAVQAFgAcAB4AJABAJgBcKABcKoBAzAuMbgBA8gBAPgBAvgBAZgCAaAClwGYAwCSBwMwLjGgB_UEsgcDMC4xuAeXAcIHAzQtMcgHIQ&sclient=gws-wiz
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