This game is scratch built in Lua in some free time I have had over the past 5~ days. Initially started with just cells that change color, and green/yellow for food. Then added a sprite sheet, and realised (with some feedback) I was missing a few critical features: Snake could not "pause" for one frame before edges and collisions (iframes?) Sprite sheet was limited and could not handle "turns" Grid was not dynamic, could not change size Adding a menu, and support for multiple players would've required massive restructuring the code So, obviously... I started over. I did however distract myself for a moment with a feature complete high-score tracker, I've shared the code for that in Discord ! Anyway, since then I've added a few more features: Lua object (metatable) for the player, allowing easy reset that state, and later multiple players Lua object (metatable) for the world, allowing for dynamic grid size Sprite table for simplified lookup i.e. SPRITE_LOOKUP.HEAD[direction] , and bit32.bor logic for turns Sprite font rendering for the score, and game over message State management, and render on demand (update methods return true if we need to render) Error catching during update/render loop (see the blue screen screenshot!) I do plan to share some more findings once I've had a chance to start looking at multi-player (and separate scripts that buffer controls), plus some menu logic. Finally, I want to say that Lua brings a lot of convenience to the table . It allows for the creation of objects with methods (organisation and encapsulation), wrapping events with callbacks (again more encapsulation), and ease of data lookup; with in-memory (key-value stores), and multi-dimensional arrays. Given the above, don't think I would have attempted to build this in LSL. It would have taken at least five times longer, and managing strided lists would have been quite challenging. Additionally, if I needed to revisit the LSL code later, it would have been difficult to debug and maintain. secondlife://Aditi/secondlife/SLua%20Mesa/217/245/23