Since this last server release sensor calls for objects are behaving inconsistently, can break numerous scripted systems. This issue appears to have been introduced in the most recent server rollout. Sensor calls for SCRIPTED and PASSIVE have had their behaviour change or are failing to register objects, with no apparent consistency. One object doing a sensor call will report objects properly, another of the same object an arbitrary distance away will fail to pick up the same objects when they are moved into range. See https://youtu.be/3rka4sPOsMc Rez a cube, put this script in it, make multiple. Drag a scripted object or use a scripted vehicle and move into range of the various sensor boxes. Results are very inconsistent. In one instance, a cube located at <114.43994, 61.48804, 151.37827> reported results correctly, only to then fail when moved to <114.43994, 62.48804, 151.37827>, just a single meter of difference. "integer step=0; default { state_entry() { llLinkParticleSystem(-1,[]); } touch_start(integer n) { if(llDetectedKey(0)==llGetOwner()) { step=0; llOwnerSay("Calling at "+(string)llGetPos()); llSensor("","",AGENT,14,TWO_PI); } } sensor(integer n) { llOwnerSay("Sensor step "+(string)step); key tgt; while(n--) { if(llDetectedType(n)&0x1) { llOwnerSay("avatar "+llDetectedName(n)); } else { llOwnerSay("object "+llDetectedName(n)); } } if(step==0)llSensor("","",SCRIPTED,14,TWO_PI); if(step==1)llSensor("","",PASSIVE,14,TWO_PI); if(step==2) { llSleep(1); //llDie(); } ++step; } no_sensor() { llOwnerSay("No_sensor step "+(string)step); if(step==0)llSensor("","",SCRIPTED,14,TWO_PI); if(step==1)llSensor("","",PASSIVE,14,TWO_PI); if(step==2) { llSleep(1); //llDie(); } ++step; } }" "[11:49:01] Object detector click 1: Calling at <114.43994, 61.00000, 151.37827> [11:49:02] Object detector click 1: Sensor step 0 [11:49:02] Object detector click 1: avatar Dread Hudson [11:49:02] Object detector click 1: Sensor step 1 [11:49:02] Object detector click 1: object [Chaos] Hellblade Base [11:49:02] Object detector click 1: No_sensor step 2 [11:49:06] Object detector click 1: Calling at <114.43994, 62.00000, 151.37827> [11:49:06] Object detector click 1: Sensor step 0 [11:49:06] Object detector click 1: avatar Dread Hudson [11:49:06] Object detector click 1: No_sensor step 1 [11:49:06] Object detector click 1: No_sensor step 2"