Second Life logo
Second Life
Create
Log in
Roadmap
Feedback
Scripting Bugs
67
Log in to your Second Life account to give feedback

    Boards

  • ✨ Feature Requests

  • 🪰 Viewer Bug Reports

  • Web/Marketplace Features

  • Web/Marketplace Bugs

  • Scripting Features

  • Scripting Bugs

  • Land & Public Works

  • Server Bugs

  • Scripted Agents

  • Character Designer

  • Browser-based Viewer

  • 🏆 SLua Showcase

  • 📃 SLua Alpha

  • SLua Announcements

Powered by Canny

Scripting Bugs

  • Search existing bugs before submitting
  • Use support.secondlife.com for customer support issues
  • Keep posts on-topic
posts
Stopping llSetKeyframedMotion should always succeed and never shout an error
This command to stop keyframed motion should always succeed, and never shout an error: llSetKeyframedMotion([], []); It should not shout the error "Cannot use llSetKeyframedMotion() on a physical object." It should not shout the error "Only linksets which uses the new prim equivalency system may be animated." It should not shout the error "Cannot use llSetKeyframedMotion() on an attachment." The errors should be retained when starting an animation, or resuming one, but not on stopping one. Stopping should always succeed, and always put the prim in the normal un-animated state without error messages Original jira issues: https://github.com/secondlife/jira-archive/issues/7496 https://github.com/secondlife/jira-archive/issues/13633
4
·
needs info
Powered by Canny