Land & Public Works

Linden Department of Public Works
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Update Bellisseria residential & commercial covenants to explicitly ban skill gaming
Since LHs are residential and commercial activity is already disallowed, one could deduce that that ban includes Skill Gaming. BUT the recent blog entitled: "Skill Gaming is Breaking Out Grid-Wide!", containing the sentence " Approved Second Life Skill Gaming Operators (SLSGOs) can now set up and run their games outside of dedicated Skill Gaming regions on any Moderate or Adult land where land policies allow." may be construed by SLSGOs to permit Skill Gaming on LH regions, creating a support burden for LL (which presumably would deny any support ticket naming a LH region as a site for Skill Gaming deployment). E.g. I suggest the residential LH covenant clause banning commercial activity be updated with 3 words, capitalized below: "*Activities and items that could be construed by Linden Lab as commercial and for profit are not permitted in the residential homes and houseboats in Bellisseria. This includes using parcels for storing delivery servers, dropboxes or working vendors, OR SKILL GAMING. Tipping/Donations are allowed at functions held in Community Regions only." Btw, the residential covenant 1st paragraph seems to have a redundancy caused by an incomplete edit: "Welcome to Linden Homes for Premium account holders. Linden Homes is a residential community, Welcome to Linden Homes for Premium and Premium Plus account holders. Linden Homes is a residential community, located on the Bellisseria continent, owned and managed by Linden Lab. " I suggest this be shortened to read: "Welcome to Linden Homes for Premium and Premium Plus account holders. Linden Homes is a residential community, located on the Bellisseria continent, owned and managed by Linden Lab."
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Linden Home
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under review
A different vision for LL homes
After using/owning the various levels of LL homes that come with the various Membership levels, I end up being bored with them. Recently, I've been thinking about why this is and how they could be made more enjoyable. My suggestion is to make the layout of the LL homes more like what you would find in RL, in and around towns and villages. In real life, when you look at how a town or village has grown, it generally starts around a central feature like a river conflux, or perhaps beside a special feature on a road. Older houses and businesses are usually located in the central areas, with mostly smaller landholdings. As you move out, there are neighbourhoods of various ages and styles, and the parcels are generally bigger. What you don't see is what LL has done by creating minimal variations in housing, all in the same style for as far as you can see, all with the same size parcel and the same landscaping. When I had a Premium Plus home, the house itself was quite nice, but when I looked around, all the other houses were variations of mine. The same can be said for the other levels of membership. It wouldn't make sense to have tropical homes beside Nordic-style homes, of course, but otherwise, wisely mixing up the neighbourhoods would make things much less bland and more realistic. You could segue between seasonal homes and non-seasonal homes by buffering them with gradually changing foliage. Why not mix a 'little Italy' into the North American-style homes? Or mix a 'little Japan' beside the houses on stilts? There are many possibilities. Otherwise, we are stuck living in tract housing, and that is really unimaginative.
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Linden Home
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tracked
Enable Requests for Bellisseria Commercial Stores by Ticket Only
Currently, there is enormous dissatisfaction among the merchant population with the inability to find readily available commercial stores in Ridgewood Enclave, where large tracts of them were dropped in the last year. When the Moles release entire sims' worth of the stores, inevitably at an inconvenient time zone for significant portions of the population, there is a mad scramble for them. Thus, few can obtain them in a fair and orderly manner, sometimes camping the store spawn for hours or even all day in the fever to get a scarce store. Numerous examples abound where a single person has grabbed more than one or two stores and uses alts and enlisted friends to sequester multiple stores under one brand without even an effort to make them different. Worse, when a store is abandoned, a throng of people can develop waiting in anguish for the 1.5 hours or more to elapse before the AVAILABLE sign appears. While the kiosks that now give lists of available stores are an improvement on the original insane scrum, in fact the available stores do NOT appear on kiosk lists WHEN abandoned but are only listed AFTER the AVAILABLE sign appears. Only by constantly paying attention to Bellisseria Merchants, a resident-run group which has taken over store registration, as well as other Bellisseria groups, can prospective store owners hear of an abandonment coming. The Premium Plus account of $15.99 a month, a substantial expenditure for many, has the feature of requesting certain exact Bellisseria homes by location, instead of accepting a random option from the web site. So there is no reason not to add requests of stores for Premium Plus. This could be done in addition to the "kiosk" available list and the "sudden large drops" by Moles. But ideally, ALL STORES SHOULD BE REQUESTED BY TICKET to reduce the amount of hoarding and sequestering of multiple stores under the same brand/group and more importantly, the stress of the survival of the fittest in the mob rush to get a store. The Lindens can either automate this random fulfillment of ticket requests if it seems like a burdensome chore, or advisedly, eyeball them to see if multiple requests by one person are occuring. A "first come, first serve" solution that would randomly deliver an available store to each person who filed a ticket would be more fair and more predictable for both residents and Lindens/Moles.
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