✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Prevent Banned Avatars from Using llDamage on Restricted Parcels
Avatars should not be able to use llDamage against agents or objects on parcels where they are banned or otherwise do not have access. This should also extend to objects that have been deeded to a group by said avatar. Currently, if a parcel has damage enabled, a banned avatar can still use llDamage to affect targets within that parcel. This effectively allows them to bypass parcel bans and continue interacting with residents or objects despite being explicitly denied access by the land owner. This behavior undermines the purpose of parcel access controls. If a land owner bans an avatar, that decision should prevent all forms of hostile or disruptive interaction originating from that avatar, including scripted damage. Parcel owners rely on access controls such as bans and group restrictions to manage their land and protect the experience of people within it. Allowing banned avatars to continue affecting the parcel through llDamage removes control from the land owner and weakens their ability to enforce boundaries. By permitting damage interactions across parcel bans, the platform effectively overrides the land owner’s explicit decision about who is allowed to interact with their space. Preventing llDamage from working across parcel bans would restore the intended autonomy of land owners to control interactions within the environments they manage. A secondary request would be adding a flag to the region settings that can be set TRUE or FALSE to allow damage to be dealt from sources to targets on different parcels as a region wide setting and default it to FALSE
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Mesh with physics, fluttering clothes, hair, and accessories
Now the mesh in sl has no physics at all, you wear stiff clothes, with stiff hair, as you walk, the fabric stretches against your body into strange shapes, when you sit down, your long hair will bend 90 degrees to fit your legs. everything is very stiff. When i see those long flowing hair and those fluttering gorgeous skirts, i miss the good old days. Even though they look messy sometimes, but that's intuitive. But the prims is behind the times, everything is in mesh now. Why not give mesh physics too! Mesh greatly improves the quality of props in sl, but it loses the most intuitive physics, they just look good, but once they move, they will reveal their flaws. This is just like how people used to paint gloss on textures, only viewable from the front, otherwise it will be a mess. Now we have the advanced lighting, PBR, make objects looks more and more real, there's one step left, that is mesh physics! Imagine a cute girl with long flowing golden hair, wearing a flowing dress, dancing gracefully, her hair and clothes fluttering with dance, how beautiful! You must watched MMD dances! fluttering, inertia, collision, make MMD dances lifelike! SL need mesh physics, we can dance in sl like MMD! Many similar games already have these physics effects, but sl has not yet, please! If we have mesh physics, how to deal with rigged object is a problem. Could we make old items physics-enabled with edit? Or only the authors can handle it to release a update? What tools could authors use? There's really many problems.
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Add a rule against signing up users to "subscription" marketing messages without their consent.
Like many other users, I periodically get spam notecards and IMs from SL business owners advertising their new products. I have NEVER signed up to any notecard mailing list, I have always been added automatically without my knowledge. There's already a feedback post here about the ability to block these objects: https://feedback.secondlife.com/feature-requests/p/blocking-an-avatar-should-also-block-blacklist-all-of-their-rezzed-objects however I think that is only a band-aid solution. Signing users up onto your "subscription" service without their consent should not be allowed in the first place. It falls under spam, yet every time I have submitted a report against these objects, & explained in the report that they are spamming me (and others) without my consent and sometimes without a way to opt out, nothing seems to come of it. So I can only assume that, currently, this isn't against the SL TOS, or for some reason the reports are falling on deaf ears. Every time this has happened to me, the ads I get are from a brand that I don't recognize. This is because every time this happens it's nearly always happens one of two ways: I was added to the mailing list because I bought ONE item from the store in question; often a long time ago, sometimes years or more, from the Marketplace. This implies that the store owner is manually adding all Marketplace customer usernames to a mailing list or automating the process somehow. I visited the sim one time, and my mere presence was enough to get me on their mailing list. I need to stress that not only do these users add you to lists extremely easily, but they often make unsubscribing very difficult. At best, it'll be through a system like "KioskNet" - which at least has an inworld location you can go and get a HUD from, and unsubscribe from any mailing lists using that system. But if they use their own system, you're often out of luck. Some tell you "unsubscribe in the mainstore" but when you go there, there's no unsubscribe button, no matter how you look. Others say "contact me to unsubscribe", meaning that you have to actually talk to the person to convince them to take you off. And even if you find a way to unsubscribe, some will automatically put you back on their list later! I periodically check the KioskNet thing because every 6 months or so, a store has added me back as a "subscriber." As the other thread on this issue says, though, blocking either the user or their mailing object usually doesn't work because they tend to rezz multiple copies of the object, and keep going. Once you're in their system, you will be contacted by any object they rez going forward. I ask that Linden Labs considering making these unprompted spam subscriptions disallowed on the platform, and actually punishable. You should ONLY be able to get a "subscription" by opting in. Intrusive ads we did not ask for are spammy, disruptive, and extremely annoying.
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Blocking avatars should block their scripts from interacting with or tracking you
It would be nice that if you blocked an avatar their scripts would no longer recognize you as being online or a valid target. Either that or some sort of privacy controls for what others scripts can do to your avatar such as track your location or if they can see if you are online. It would be nice if you could keep blocked avatars from doing the following things when you block them: - Tracking your online status without your consent with scripted items or HUDs. - Using scripts to make objects automatically follow, bump you, cage, orbit, or make particles only other people can see (since they are blocked) appear to spam from your avatar. - Using worn scripted objects to make their avatar follow you. I realize if this were implemented that it might break some things and would like to see if there was any ideas on the best way this could be done without literally breaking everything. It would be nice if there was a way to allow users the ability to prevent harassment, griefing, stalking and other undesirable scripted annoyances from other residents that target you. I think something like this would also lower the load the Governance team has to deal with when unfriendly residents are acting up and resort to doing any of these things to fellow residents. This would potentially generate less reports and give residents the ability to protect themselves peacefully. I was inspired to write this because as of me writing this I was sent an image today from a friend that showed me someone I'd rather not have know I am online with an object that has collected statistics about when I am online, how often I am online, how long I am online and those stats for over 3,500 log-ins over the years displayed over it in hovertext. I have the person blocked, it would be nice if I had a means to prevent them from this too.
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