✨ Feature Requests

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Option to choose "save to" location for incoming inventory folders and bulk uploads
Inventory sorting is an annoying but universal chore for any resident who wants to stay organized. When thinking about how I avoid the same issues in other file management systems, one of the biggest boons to keeping on top of data organization is being able to choose the location an incoming item is saved to. Imagine that, when an unpacker HUD sent you a folder, instead of simply hitting "accept", you had a new menu that let you select which folder it unpacked to. Right now, all new folders simply go into "Inventory", but what if you could tell it to put that folder into "Objects->Home->Furniture and Decor->Chairs and Sofas"? Your item would immediately be sorted directly into the place it belongs so you could find it later. You could then have that folder appear in a "recent places" list for easy access the next time you needed to unpack a similar item. Maybe you could also pin favorite folders, for instance "Body Parts->Cosmetics" could be pinned if you know you buy a lot of makeup layers and unpack to that location often. This could also be used to help creators keep their items more organized when working on new projects, as the same menu could be used for bulk, material, and mesh uploads. Being able to see "recent folders" and select your project folder would help immensely with keeping product related files together. This should be an option that could be toggled, either in the "accept/decline" or upload menu, or in inventory settings. Some people won't want to be pestered each time they acquire something new, but I know it would certainly help me, and many others as a major quality of life improvement.
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tracked

Ability to combine / group bom layers
As we know, we have had the ability to link together multiple prims, mesh objects. I would like to see an expansion of this fuction but with BOM layers, specifically, with tattoo layers and or same type bom layer (except for those limited by 1). ✦ Why of this? Sometimes, it's just tired to look up for a layer and go wear layer by layer to make a precise preset, I firm believe that this will help to have a more optimization organization of the tattoo layers that we wear, for example: I got X product which its a makeup up kit, it contains Eyebags, Blush, Lip Gloss, etc. I have already wear and tint the only layers that I wanted to wear, my "ideal combo". ✦ How it could works? From the inventory or even the apearance tab, I select all the layers that I want to turn into one with the "combine layers" button. Then, a new window appears as if I were going to create a new tattoo, this could be a new type of layer even, same proccess, to name it. Maybe there can be also a confirmation of all the layers that I have selected to be sure that everything is all correct. ✦ Notes and limits Information extracted from Second Life Wiki Link and Limits • Due to limits, you can only link up to 256 prims > Not sure how many layers could be able to combine. • In addition to having the same owner, each of the prims must have modify permissions as well as compatible copy-transfer permissions > Obviously owner only can, and only layers with modify permissions. • Max. # of clothing layers - 60 (I believe is 62 now?) including alpha, tattoo, shoe base, physics, socks, gloves, undershirt, underpants, shirt, pants, jacket, skirt > The weight of the new combine layer should be the same for all the layers it contains, respecting the standard and limit of layers to wear.
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Custom Inventory Views - Splitting & Combining
i have several (hundred) avatars -- tiny, dinkie, animal, human. many of these creatures wear clothing. or use vehicles, houses, furniture, etc. so i have in my inventory: Body Parts --Avatars ----AnthroHominid ----Dinkie ----Tiny ...etc and Clothing --Anthro --Dinkie --Tiny --Creature ...etc and Objects --Vehicles ----(normal) ----(tiny/dinkie) ...you get the idea. WHAT I WOULD LIKE -- is to divide my inventory -- into tabs, or sections, or something. so that when i am wearing a Tiny Avatar, it only shows my Tiny clothing, vehicles, toys, houses, furniture, gestures, animations... et al. (that i will sort into this category myself.) so that the dinkie and human and animal stuff is not in my way when i'm searching for something. i could reorganize my inventory so the top folders are Anthro/Dinkie/Tiny/etc and throw all the stuff in there (presuming i don't run out of sub-sub-subfolders.) but here's the other problem-- pretty much everyone can wear the same hats. so, WHAT I WOULD ALSO LIKE -- is the ability to make a shortcut to an entire folder tree. so that whether i go to Anthro/Hats or Dinkie/Hats or Tiny/Hats... ALL the hats are there, without having to copy each one (or batches of them) and paste link. i could just paste the link to the folder. So when I switch to a Dinkie Avatar, I'll got and set my Inventory view to "Dinkie". and i won't see body parts or clothing or outfits for anything else. --OR-- For another example... I could create a WORK View, where I have my scripts and tools and whatever project(s) i'm working on visible, and not see anything i'm not going to be using. like the other 60K of stuff :X
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