✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Make it possible to detect worn lights.
(Full disclosure, first feature request I have done) Facelights and other worn lights are a contentious topic, loved by some, hated by others. We do have the ability to not render worn lights, this solves the problem for you, but not for others, especially photographers trying to capture a scene, or venue hosts who want their guests to experience the atmosphere as intended. There are places where builders have taken great care to ensure a lovely ambiance, until somebody waltzes in with what often can be pretty obnoxiously bright worn lights. And I guess extra light sources could make slower machines work even harder rendering what's on the screen, which might explain why some people complain about FPS drops at crowded events. Today this issue has to be handled through either asking them to manually check each of their attachments for something with 'light' in the name, or looking for them visually. Getting people to abide by rules set for a venue has a tendency to often end up in displeasure for the "offenders" and arguing, while with a scripted function, there's nobody to argue with. It's just automated venue management that could maintain carefully crafted atmospheres without confrontation. This could even help avatars who forgot they left their facelight on, with venues giving them a gentle automated reminder rather than public callouts in chat. I'm no coder, so exactly how is way beyond me, but could it be possible to make llGetAgentInfo() provide this info? sort of like it does today for scripts and attachments? This is stuff that's already implemented and accepted by the users, so I guess it shouldn't be problematic "politically"? All one would really need is to be able to know if an attachment is a light source and get the name in return, if one would want to be fancy with it, one could also get info such as the intensity and/or radius of the light source as well, to accomodate an acceptable level of personal lights. I have no idea how this would be done without breaking existing stuff, I am just putting the idea out there as something that could make SL a better place 😊
0
·
Avatars
Load More