Introducing Opacity Control for BOM Layers
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Jaden Nova
I suggest an enhancement to the Bakes on Mesh (BOM) system by introducing an opacity option for BOM layers. As a designer, the current limitations of BOM force us to add additional mesh layers, particularly for makeup applications. This increases mesh complexity and necessitates the use of complex HUDs.
Enabling opacity control on BOM layers could eliminate the need for extra mesh layers, thus optimizing mesh complexity and enhancing overall performance. Additionally, this would allow for greater flexibility and creativity, as BOM makeup layers wouldn’t be limited to one or two mesh layers (depending on the number of mesh layers created by a designer).
With the recent introduction of 2k BOM textures, the capability to adjust blend modes directly on BOM layers would be highly beneficial for both designers and users. It would offer more customization options and improve the user experience.
It would positively impact the creative community and contribute to a more streamlined and efficient design process.
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PrincesseMelanie Resident
yes:)
Beq Janus
Just to be clear.. What is being asked for here is the ability to adjust the opacity of textures that get baked into a BOM texture. This drastically reduces the complexity of producing items like tattoos and makeup, increases the usability by reducing the inventory clutter and restoring some of the usability that existed pre-BOM with the applier systems. This issue has been raised in the past including by myself.
Valeries Muircastle
How many times have I wished for THAT! Yes, yes and YES!
Eimear Halcali
yes please, great idea. ARE YOU LISTENING S.L ?
colleen Criss
Yea please
jasminlu Breil
I vote yes
Gael Streeter
I was just thinking that I needed to create a Feature Request about this! ;)
Totally agree!
WolfGang Senizen
I would like to go further
Give us 3 properties for bom layers
- Priority - (control order of baking)
- Opacity - (as suggested)
- Blend Mode - ( Allow layers to be blended with a burn more or something else apart from just overlaying)
I would even say that ALL OF THEM should be modifiable even if the asset is not mod itself.
Tyr Fluffy
As someone who primarily does BOM tattoos now, YES PLEASE. A lot of my time is taken up by making sure that there are feasible opacities for every single piece to ensure the person purchasing it can get the exact effect they want. This would cut my time considerably so that I would be able to create more, and also cut down on inventory items.
Rwah Yeetly
Brilliant idea! Yes please
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