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raise the wearable limit from 38 to 40 or more
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JamiStarbrite Resident
March 9, 2024
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Spidey Linden
Merged in a post:
Increased the attachment count limit from 48 to 96 or 144 [Plus increase default Animesh slots to 2 or 3 and Premium to 4 or 6]
GallexfireTeam Resident
This one is pretty simple: Double or triple overall attachments. SL Avatars are getting more advanced and efficient with time, but at the same time, some are running into issues customizing ideally. So doubling or tripling the attachment limits would assuage this and future proof this issue. I hope it can be done, as it would allow more indepth avatar customization.
June 18, 2024
June 20, 2024
Maro Ravenwood
Adding more slots would be very nice. Depending on what I'm doing I can run pretty tight and still not have everything I want attached. I am still concerned with the overloading the servers, especially high traffic ones with the additional attachments and additional animesh. Increasing a reasonable amount would be nice and still limit the obnoxious users that like to have their complexity as high as possible.
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June 19, 2024
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GallexfireTeam Resident
Maro Ravenwood Agreed, I try to keep my complexity and script count low, admittedly, but for photography... I keep running out of slots. Anthro avs get hit particularly bad, so lets hope this works out!
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June 19, 2024
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Miro Fairelander
This is less of an issue with modifiable items, as you can link multiple items together to save space. I personally don't need extra attachment slots - I need more things to be modify so I can link them together if I start reaching that limit. I'm not sure that giving everyone over 90 attachments slots is a good idea.
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June 18, 2024
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GallexfireTeam Resident
Miro Fairelander Were it so easy... I do the same, but some things are attached to thpoints on other moving joints and can't be linked, such as my [unscripted] cuffs, collar, spaulders, the fur collar on my jacket... the list goes on, honestly.
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June 19, 2024
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Kathya Szczepanski
Would be a great idea to give more attachments slots to premium residents
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June 18, 2024
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GallexfireTeam Resident
Kathya Szczepanski Would be better for baseline users more, though. 48 Attachments is proving to be too little of late.
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June 18, 2024
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Beatrice Voxel
I like the idea! however, we're already running into other 'hard' limits on sims, with scripts/memory per avatar. More attachment points = more scripts, so unless LL can upgrade the servers for each region to compensate (or somehow pool the computing resources of each client connecting to that region, much like Folding@Home) we'll run headlong into the Lag Monster with more attachments.
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June 18, 2024
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GallexfireTeam Resident
Beatrice Voxel A valid concern, I'll admit. But I more meant unscripted items and the like, general bits and bobs. We aren't in the days anymore where avatars run 300+ scripts to exist, thankfully...
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June 18, 2024
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Beatrice Voxel
GallexfireTeam Resident Oh I figured that's what you meant, yes. (this is why I like everything to be copy/mod if at all possible, so that I can make a copy of something I wear often, and rip the scripts out).
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June 18, 2024
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GallexfireTeam Resident
Beatrice Voxel Yeah, sadly alot of creators insist on copy and no-mod/trans... Especially clothing creators. I use alot of bits and bobs to add on to my outfits, like unscripted shoulder pads/spaulders on my biker jacket and a fur collar, but that's already 3 extra slots, add to that that I am an anthro av user primarily, and... well... I run out of slots before I know it. Even with human avs, the issue persists, as I tend to fine tune and add to my avs till they are perfect, though I do my absolute best to keep scripting to a minimum.
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June 18, 2024
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Soanos Pacer
38 is quite a bit, but I can understand when one has to add multiple deformers, slappers, body mods, accessories, pets and multiple articles of clothing it may feel like it is not a lot.
Usually I can just about squeeze it to the limit, but if there is an increase I think 42 would be the perfect number. :)
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June 7, 2024
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Kathrine Jansma
Soanos Pacer
38 would be quite a bit more if there was an extra quota for "HUDs", as those are invisible to other avatars and would not disturb them.
The trend for mesh bodies and heads has basically forced 100% of residents to use 4 of those 38 slots for mesh body, head, hair, eyes. Usually +2 for the associated HUDs. So 15% of the slots are already blocked without any real customization.
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November 8, 2024
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Cackle Amore
Though I don't really ever have issue hitting that limit myself, 38 is a rather arbitrary number.
Though in the meantime I would recommend just trying to link more stuff together if you can, and put pressure on stores to stop making accessories and clothes nomod.
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June 3, 2024
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Angell Nirvana
vote yes
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May 29, 2024
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LilRed Bloodrose
Would love to have more attachments but i think 50 would be reasonable
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May 29, 2024
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Bimbo Mommy
I think if they do this, they need to also impose limits on complexity of items!! It's getting ridiculous how long it takes to load into places, yet people are super limited in what they can do with their attachment points. They needed to set QOL standards for creators ages ago.
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May 28, 2024
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