When we’re building in Second Life, it’s all too easy to accidentally apply a no-transfer, no-copy, or no-modify texture, script, or item without realizing it. We keep building, everything looks great, and then—right at the finish line—we discover the entire build is marked NO TRANSFER. Panic sets in.
Now we're stuck manually checking every single object and prim, trying to track down the one rogue item with restrictive permissions that’s ruining the entire product. It's frustrating, time-consuming, and completely avoidable if we had better tools.
Wouldn't it be amazing if Area Search or the Build Tools had the ability to:
Filter by permission status (e.g., show all "no transfer" items),
Narrow results by creator/owner name, and
Maybe even batch-apply permissions to our content before it's passed to the next owner?
I’ve just spent two hours tearing apart a house trying to find one hidden no-transfer texture. There's got to be a better way. This kind of functionality would save creators so much time and headache — please consider making it a reality. 🙏