Animesh animations influenced by character debug animation speed
tracked
Molly Starlight
I hobby with SL as a platform for my machinima, and I have noticed that Animation speed of animesh objects is not effected by the animation speed control.
Since they are effectively playing animations like the SL avatar, it would be convenient if animesh was also effected by the speed ramping, allowing for some creative filming.
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Bloodsong Termagant
yes, please!
this will also help immensely with creating animations for avatars and animesh -- such as riding horses. i often use slow-mo to scrutinize my animations, but it is only half as effective when trying to check horse and rider animations.
Spidey Linden
tracked
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.