Feature Request: Tools to Reduce “Liminal Realism” in Empty Regions
Anne Forbes
The social layer has thinned while visual fidelity has skyrocketed, and the result is a world that often feels like a perpetual after‑hours mall: lights on, everything polished, but no event, no activity, no reason for the emptiness.
This creates liminal realism; spaces that look ready for life but aren’t alive.
High detail, low purpose. Beautiful, but empty in a way that feels wrong rather than peaceful.
Many builds today are optimized for:
Flickr shots
vendor ads
profile pics
decorating
shopping
solitude
They look “open,” but they behave “closed.”
Exploring becomes unsettling because the world is visually loud but socially silent. Our senses say something should be happening, but nothing is and nothing will.
The Request:
Introduce simple, optional tools that let creators signal intentional emptiness:
“Closed”
“Under Construction”
“Off Hours”
“Not a Social Space”
Even a small indicator would resolve the cognitive dissonance. It tells the brain:
“This place is empty on purpose.”
That alone kills the uncanny hum.
This isn’t about forcing activity. Emptiness can be beautiful.
It’s about giving emptiness a reason so residents don’t feel like they’ve walked into a world that’s waiting for something that will never happen.
New residents would benefit from a heads‑up that not every space is meant to feel active. SL is perpetually under construction. :-)
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Iskrin Nightfire
I'm totally onboard with your point, Anne, but I don't think I'm clear what you're asking for. Like a Library asset that is a sign saying 'Closed' or 'Under Construction' that can be rezzed, or something on the map, or something else?