Good Neighbors - Better Floating Text
Extrude Ragu
Floating text as implemented will display 'above' any object that would otherwise obscure it.
This causes a problem on the mainland where a neighbor is able accidentally or otherwise to 'visually encroach' on your land by having an object with floating text near their parcel border.
This in turn can reduce the land value of said land as it affects enjoyment.
I propose simply letting objects obscure floating text so it is less visibly disruptive in the case a neighbor places floating text near the parcel border.
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Toothless Draegonne
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Personally I hate the recent changes to float text, because even nearly-invisible particles destroy it and make the particles or semi-transparent object look painfully bad. Note that if you're using Firestorm (and maybe other TPVs), you can hide float text or reduce its visible distance.
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Extrude Ragu
Toothless Draegonne Interesting. I tried this against some text that has been bothering me recently. It seems that the prim has to be a certain distance in-front before the text becomes obscured. I'm not sure how this distance is calculated, but it seems to be quite a large distance (Check my screenshots - about 3.5m before a prim can obscure it).
I am aware of course that we can turn off floating text as an individual user preference, but as a solution this does not satisfy me because if for instance I am trying to deliver a high quality experience to a customer then it becomes unacceptable to expect every customer to turn this setting off and thus devalues my land by reducing the useful area.
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Extrude Ragu
Compared to your screenshot, I seem to be experiencing a different behaviour to you completely. I wonder why? Maybe it's because the floating text in my screenshot is part of a bigger linkset?
Extrude Ragu
I tested my theory in my sim today. Yeah, the bigger the object the floating text is attached to, the further the area that floating text will display 'above' walls
North Crannock
As a proposed option on this could we have an option on parcel settings to not view float text from adjacent parcels similar to sounds now
Toothless Draegonne
North CrannockThis seems like it'd be a "better" way to do it. A check in parcel settings.