A lot of us that care for optimization, performance & enjoyable SL experience overall, keep focus on our own script usage and complexity. 200,000k is insane, annoyingly so but it's not the worse. There's those folks out there, not caring they're hurting performance on their end, and everyone else with their complexity set in the millions..
Same with scripts. No one needs 200+ active scripts all at once unless it's RP event? Even then, that's a waste and laggy.
So cap complexity at 300,000k. Just appease the griefers/laggers to a degree, knowing they fly off the handle if I suggest 200,000k