Improve the Block Feature to Fully Prevent Harassment
tracked
Worldsin Resident
I would like Linden Lab to improve the blocking system in Second Life. Right now, blocking someone does not fully stop unwanted interactions, and I believe the block feature needs to provide stronger protection for residents.
When I block another resident, I want that person to be completely unable to interact with me. A block should mean that the blocked person cannot:
See my avatar or track where I am.
Click on my avatar.
Bump into my avatar or physically interfere with me.
Interact with my objects, attachments, or activities.
Continue trying to get my attention after I have made it clear I do not want contact.
Follow me around or continue targeting me.
The purpose of a block feature is to allow residents to remove unwanted people from their Second Life experience. If someone is blocked, that person should no longer be able to disrupt, annoy, or harass the person who blocked them.
Other virtual platforms have stronger blocking systems where blocked users are effectively removed from each other's experience. I believe Second Life should consider adding a similar system so residents have a reliable way to protect themselves from harassment.
A stronger block feature would help make Second Life a safer and more comfortable environment for everyone.
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Bavid Dailey
I would just note that an invisible blocked avatar on the same sim as the blockee still counts against the maximum number of avatars, and can impact in other ways, such as by running resource consumptive scripts.
Imagine being alone on a sim with 39 invisible avatars wondering why it is so lagged. Yes i know it's an extreme case - reductio ad absurdum
I do not support this request , it is not thought out properly b
SL Feedback
Thanks for taking the time to write up this request to strengthen Second Life’s Block feature so it more fully prevents unwanted interaction (visibility/tracking, clicking, physical interference, object interaction, following, and other harassment behaviors).
We did find that this has been raised before in Second Life’s previous bug tracking system, and your report is a duplicate of:
BUG-232469
("AN EFFECTIVE WAY TO BLOCK IN SECOND LIFE IN WORLD").Because it matches the same core request—making blocking function more like a true “mutual invisibility / no-contact” barrier (including map/radar visibility and other in-world interactions)—we’re marking this as
Tracked
under BUG-232469
so feedback stays consolidated in one place.We don’t have an ETA to share, but adding your details (especially around physical interference and interaction with attachments/objects) is helpful context for the ongoing tracking. Please keep an eye on future updates, and thank you again for helping us improve resident safety and comfort in-world.
SL Feedback
updated the status to
tracked