Mark Bot accounts different from human controlled avatars
tracked
Crush Cutie
Second Life as a platform is unique in that it is user driven and user built.
There should be no doubt that when approaching an avatar that it's directly controlled by a human.
While it is undeniable that scripted agents provide utility and amusement, they should not exist in any form that allows them to be confused with a human controlled avatar. Ideally there should be no task in SL that needs fully fledged antonymous scripted agent to accomplish and LSL needs to be expanded to remove these edge use cases.
Survey and traffic bots are an annoyance, likely privacy breaching and often operating in ways that break ToS.
Self identification of accounts as bots has broadly been a failure and cop-out on the part of Linden Lab. LL need to be marking bots as bots automatically. It doesn't even need fancy AI to accomplish. Metrics such as teleports per hour, time spent in the same location, viewer channel, etc etc etc.
Confusion over what is behind an avatar has created a trope in SL that unresponsive avatars are in fact bots, that clubs and venues aren't occupied by individuals, the direct implication being that SL isn't a real place made and populated by real people.
No one wants to waste time trying to be be social with a bot.
AI chat bots are novelty and not a substitute for real people.
At the very least name tags should be flagged in some way that makes it obvious an agent is scripted in some way. Participation in local chat should be equally differentiated. profiles should be limited, etc etc.
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Zy Butcher
Unidentified traffic bots are problematic. And LL is not doing anything to address this, not even when you report them.
saxman66 Resident
I 100% agree with this
Cam Chattoway
the fantasy.. would be diluted if I knew it was a robot. shh. don't tell me.
Prushka Blue
Philip Linden Would be a good discussion point. This is a large scale issue that affects effective socialisation and communication inside second life.
SL Feedback
Merged in a post from Prushka Blue:
Title: Bots Visual Indication in world/on map
Details: This issue was raised during the VWEC Eduverse chat with Madori. In today's internet landscape, it is becoming increasingly difficult to differentiate between real players and bot accounts, especially those utilizing the latest AI-driven language models. Second Life has seen a decline in its player base, making it harder for users to build meaningful social connections.
One way Linden Lab could support players in finding and engaging with one another would be by implementing a clear way to distinguish human players from scripted agents (bots).
Request / Idea:
Assuming the Linden Lab backend can differentiate bots based on behavior, login patterns, or other criteria, I propose the following changes:
A) Distinct Name Tag Colors – Similar to how Linden Lab employees have blue name tags, bots should have a separate color category to make them easily identifiable.
B) Bot Identification on the World Map – Scripted agents should appear as a different color on the World Map (e.g., yellow dots instead of the standard green) to help players distinguish them from human users.
C) Accurate Online Player Counts – The login screen and website should display the number of online human players separately from bots. For example:
- Live (human) users: X
- Scripted agents (bots): Y
This transparency would help players connect with real users more efficiently while also providing valuable insight into the in-world population.
*This request could also be coupled with one that requires bots to respond in IM and self-identify.
SL Feedback
Merged in a post from BrianTopp Resident:
Title: Scripted Agent Flag in profile with AI bots
Details: Today I went to a sim to take some photos at a sim. A bot greeted me and did not tell me it was for a scripted bot. When I asked any questions, it replied almost instantly in paragraphs. It then accused me of being sexist and then said it was both of our faults. I checked its profile, and it didn't say anything about being a scripted agent. If we have AI bots running around causing problems, we should be able to see them flagged as scripted agents.
Gabriele Graves
Especially now that we have Convai bots, they should be marked on their profile, in the name tag and preferably in chats (including group chats) and IMs.
SL Feedback
Merged in a post from oOPanChanOo Resident:
Title: Changes on the Scripted Agent Accounts Needed
Details: Nobody likes bots in SL. Bots are OK for forwarding tickets or greeting visitors.
But I think it is LindenLab's job to do something about the traffic boost bots. And actually the idea is relatively simple.
As soon as an account is registered as a scripted agent, this account should no longer generate traffic. For this, LindenLab needs to make a setting in the database because we users cannot do this.
Or if someone wants to use accounts as bots, they have to specify this directly when registering and this registered account will ALWAYS run as a scripted agent and never generate traffic.
But I don't understand the rules either. On the one hand, LindenLab says that bots are forbidden, on the other hand they allow bot providers like SmartBots and Co. who basically sell accounts for Linden so that this scripted agent carries out tasks and generates traffic at the same time.
Something should be done about this as soon as possible.
oOPanChanOo Resident
SL Feedback BUT Every Estate Owner have the Power to Forbid Scripted Agents on his Estate with a little hook in the Estate Menu. There is Little Square who say that Scripted Agents are not welcome.
When Every Estate owner do this the Bots will Die. When Lindenlab do this on Every Sim who is called as Mainland, we have our Peace.
But the Problem is. An estate Owner with Hundrets of Sims will never Activate this Option because Enough from his Tenants Shop Owners and much more using Traffic Booster Bots. And when the Estate Block this Part Out the SHops Leave and going to another estate.
I think we will never be free from this stupid useless Bots.
Look how many Bonniebots are in secondlife.
I think in the Rules of SL is to read that bots not allowed. Why i have over 150 Bonniebots on my banlist. Not normal
Gwyneth Llewelyn
I'm especially worried about the misrepresentation of humans as 'bots, because their avatars somehow seem "less alive" than other avatars, with the consequence of social exclusion and ostracism. So, I totally agree that 'bots should be visible as such (I like the idea of having them appearing on the mini-map in different shapes/colours); in fact, I
thought
this is what would automatically happen when LL introduced the requirement for self-identifying scripted agents as such.Similarly, when listing on the Destinations how many avatars are present on the parcel or region, it would make all the sense
not
to count the 'bots. So, a region could appear as 'crammed full of green dots' but, in reality, the Destination page would just list 2-3 human avatarsI only have an issue about the "ease" of automatic classification of 'bots as 'bots and of humans as humans.
Currently
this task may
seem simple, because over 90% of the 'bots are used just for a very limited purpose, which can be promptly identified, since their scope is so restricted and their behaviour so easy to spot.However, once it becomes clear that employing 'bots to, say, convey the idea that your club or your shop is crammed full of avatars, it will come as a huge advantage to be able to use 'bots that cannot be detected using such simple tools as you suggest. See my other comment to give you a few ideas on the things that are possible to do to deliberately delude others (including whatever 'bot-detection algorithms are deployed) and 'pass' the 'bot as a regular human, especially in those scenarios where having a huge, mindless crowd is an advantage for a region/parcel owner.
And I might have an issue with your following statements:
| No one wants to waste time trying to be [be] social with a bot. AI chat bots are novelty and not a substitute for real people.
That's clearly not true for
everybody
, or popular AI chat bot sites such as Replika would not exist as commercial venues. I agree, however, that such sites clearly
identify what is expected — you join them because you want
to "waste time being social with a 'bot". But you're also duly informed that this is what you'll get.By contrast, it can be argued that "no one
in Second Life
wants to be social with a bot". I definitely agree with that statement. Or, at the very least, I can agree that the majority
aren't interested in having conversations with 'bots. Some
might, but they will be exceptions, and for those exceptions, they'll have their own places — clearly labelled as such — where they can have all the fun they want with a 'bot. Nevertheless, I certainly agree that this is, at best, a very fringe usage of Second Life, and not one that appeals to the vast majority of users; we expect
our meaningful conversations to be with other humans.Spidey Linden
Merged in a post:
Green dots on Bots
Eren Padar
Check the Map or Mini-Map. Green dots all over. Most of them are bots. Bleh.
I'm looking for other PEOPLE, not robots. Perhaps bots could be marked in squares rather than dots... and some other color than bright green. As it is, there is no way to distinguish them from normal avatars. Such bot markings should be the default setting; we have enough "options" to set in the viewers as it is. (Learning curve is straight up. Pity the Newbs trying to learn this system.)
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