Summary:
I would like to request that Second Life expand the existing partnership system to support multiple partner slots — similar to a “Top 5” or customizable partnership list.
Reasoning:
The current single-partner limitation does not reflect how most residents use Second Life socially. Many users maintain complex relationship networks that include romantic partners, long-term friends, creative collaborators, D/s partners, polyamorous families, or other meaningful connections that cannot be represented within a single partnership slot.
Benefits:
• More accurate social representation: A multi-partner system would better reflect the diverse types of relationships that residents maintain.
• Reduced platform workarounds: Users currently rely on profile picks, alts, or group titles to represent partnerships, which is inefficient and inconsistent.
• Support for polyamorous and multi-role connections: Many residents participate in consensually non-monogamous or multi-partner structures, which currently have no formal representation in the viewer’s social tools.
• Enhanced community engagement: Offering additional partner slots encourages deeper in-world social bonding and adds flexibility for roleplay communities, families, and collaborative teams.
• Optional participation: Residents who prefer a single partner could keep the system as-is, while those who need multiple slots could opt-in to additional partner spaces.
Suggestion:
Introduce a system such as:
• Multiple partner slots (e.g., 3–5)
• Optional labels or categories for each slot (e.g., Romantic Partner, Best Friend, Creative Partner, Poly Partner, D/s Partner, etc.)
• Flexible settings for privacy and visibility
• Backwards compatibility for users who prefer one partner only
Conclusion:
Expanding partnership options would modernize Second Life’s social tools and reflect the platform’s long-standing diversity in romantic, social, and creative relationships. Implementing a multi-partner system would improve accuracy, reduce confusion, and better support the realities of resident social life in Second Life.