On-demand regions
tracked
Extrude Ragu
As a creator who already pays for a large community region, sometimes I want to dip for a while and have some private space to build.
It's not economic to pay for another full region to be up all the time. Mainland homes and Premium homes are nice but too small for creating and have neighbors. Similarly, sandbox regions lack privacy.
I'd like to be able to spin up a region that only exists for as long as I'm in it and pay only for that usage rather than have it be on all the time and the associated costs.
Ideally, some way to backup the rezzed contents of the region would be present, so I can pick up where I left off. Better yet make a region save state an inventory asset so I can switch between different environments quickly.
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Spidey Linden
Merged in a post:
Customize regions similar to how you can customize virtual private server instances
Nyx Onyx
I'm pretty sure I've posted this before, but can't find it, so here we go again....
I'm not a fan of being locked into fixed offerings for regions. I might not need to support a hundred residents at once, and I might not need a lot of performance, but I might need a lot of land impact capacity. Or I need any other combination of the three.
I'd like to be able to, when ordering or modifying a region, set the above-mentioned and be billed accordingly.
* I suggest a slider for performance, with an indicator of the cost for it and helpful suggestions for how much one might need depending on example use cases. Maybe in some unit of 1-5 where One is similar to today's Openspace Regions, and Five got performance like event regions.
* I suggest a slider for a maximum number of resident / agents on the region, with an indicator of the cost for it. I imagine this could range from 10 up to whatever is technically prudent, might be limited on the high side by the performance slider.
* I suggest a slider for a maximum number of land impact, again with an indicator of price impact. I can see this being provided in a thousand Land Impact increments up to whatever is technically the limit, and perhaps also limited on the high side by the performance slider, if relevant.
Dictatorshop Resident
I would love to be able to have this to use as a dev sim. It
only
needs to be active when I am building item for my shop and then I am not building in the open where anybody can come along and look at what I am working on.Crexon Resident
While I dont think this is a bad idea and could be something alot of people might like, Keep in mind that any and all scripts rely on the region saying active. When the region dies, as in is spun down and goes offline. So do those scripts so just be advise it may break certain items.
SL Feedback
tracked
SL Feedback
Hello, and thank you for your detailed feature request regarding on-demand regions. This idea has been brought up in the past and is currently tracked. We understand the need for a flexible and cost-effective solution for creators who require private space without the ongoing expense of a full region. While we have no estimate on when this feature might be implemented, please keep an eye on future updates. Your input is invaluable, and we appreciate your commitment to improving Second Life. Thank you for sharing your thoughts!