PBR issues
needs info
CaitlinParker Resident
I attempted to create a mirror and crashed. I also noticed that PBR reduces your graphics quite a bit and lowers FPS all around on every viewer. PBR would've been better on an actual engine, rather than that old, reverse-engineered piecemeal engine devised for SL.
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Signal Linden
needs info
Thanks for the report, CaitlinParker Resident. Can you please provide reproduction steps so that we can attempt to debug the problem?
If your post has multiple problems, could you break it up into multiple reports? Thank you!
SL Feedback
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SL Feedback
Merged in a post from CaitlinParker Resident:
Title: PBR and mirrors
Details: Second Life will require a brand new engine to prevent the mirrors from causing lag or crashing viewers completely.