Preview final LI when linking rezzed items
tracked
Isabella Cinder
Not sure if feasible or the servers only know LI of something when they "see it", but one thing that gives me pause when decorating is: I select multiple objects, see their total LI, click 'link' to save impact in my home, watch as that number goes UP.
Sometimes even two small and close up objects can grow in LI after linking instead of the expected behavior, and there is no way (that I know of) to predict this. When they are simple things it's easy to unlink them back, but if they are complex stuff made of a lot of smaller things each (when this .. 'feature'.. mostly happens), it becomes a nightmare to untangle, or delete and reconfigure, or deal with the loss of prims and move on.
It would be really great to have a guiding compass on this one.
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SL Feedback
Merged in a post from Woolfyy Resident:
Title: Could LL cap the LI weight of builds to the weight of the items unlinked ?
Details: I heard tons of stories of users who got their land "destroyed" and days not to say weeks building totally disappearing, simply because they linked some of their items together to move them in an easier way.
At the end it leads to users disgusted, no more trying to optimize anything to be sure not to lose their builds again, refraining from buying anything as they don't want to lose what they already have.
If you need examples i can easily show you one of my builds half prims in LI when optimized and x4 and more when badly linked ....
Emma Portilo
I know this is already tracked but it really would be useful. I am frustrated by linking together items of which each contain many linked items. If the impact goes up I’m then faced with the dilemma of either unlinking and then linking to get the previous configurations or eating the extra land impact created.
Spidey Linden
tracked
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.
Cassondri Resident
This would be a great idea! I have the same issue with linking and would love to see what the end count would be.