Request: Set physics shape type on Import
tracked
Journey Bunny
When we import mesh, we can attach a custom physics modle to the mesh. But, we have to rez in-world, then change the physics shape type from Convex Hull to Prim in order to use the physics we attached, then take back into inventory.
For
every
build with custom physics, this is a strange annoyance. For large
builds with many parts, this is crazy!Can there be an option in the uploader,
if
a physics mesh is included, to set physics shape type to Prim? A checkbox, maybe, on the Physics tab when a model is chosen?Log In
Cooter Coorara
As a builder who has imported and rezzed a convex hull house onto my head, which drives me through my sky platform build deck (plummeting me to earth with arms and legs flailing), I think this would be awesome.

SL Feedback
updated the status to
tracked

SL Feedback
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.
marxman1313 Resident
Please, we need this alongside what Nyx Onyx said.
Nyx Onyx
If this is implemented, I'd like to have a list with tickboxes for all linked objects that are part of the upload. It's often needed to set some of the objects to None for example.