Uploading Assets Overhaul
Talia Tokugawa
Okay this is a two part feature request as one without the ones is very badly hamstrung. And for what this could potentially offer compared to how much effort this is to implement it's actually a little mind blowing.
Part 1 - Add URL Uploads.
i.e. allow for people to upload from a url directly. With Webapps become more and more functional, Cloud storage competing in size with our home setups not to mention generative AI the Abilty to upload directly from a url rather than a local paths is becoming more and more needed.
Part 2 - Add Open Upload dialog with a Prepopulated url field to the selection of URI available.
or Add a new function that would achieve exactly the same.....
In case it's not clicked what that will make possible..
Let's say for example I want to I wanted to create a Sound creation tool hooked up to Bark for example.. with these two parts in place.. I could have an inworld Hud device that hooks up to an external app that runs bark, comes back with url of were to download the wav file from post that on the web app as a uri behind a button or link and (i hope) that would be click-able so that my computer would pick that up send it back to Second life which would open up the dialog already populated with my sound.. all I need to do is click accept. and Cha-ching money paid. A second of two later I have a nice fresh (for me) entirely created without needing to leave the viewer. My interactions with the app would be entirely inworld.. Just think what could be possible with how many webapps there are out there...
Then for extra credit part three.. allow for text file upload to notecard...
Seriously my mind is 🤯with exactly how big this could be for two tiny (by comparison to potential) "Tweaks"... The most complicated thing right now that takes people out of work is blender/mesh building, took me one search to find https://clara.io/ and I know I've see apps for everything else we could wish for and it could all be in-world. I might be getting a little over excited and ahead of myself here, but what if sandboxes could be awash with people sharing ideas and stuff again...🤯🤯
Log In
Talia Tokugawa
Incidentally someone alerted me to the fact that you could paste a url as the file name and that works, so that Aspect is pretty much there, just need the ability to populatie and push that through to get to the payment confirmation part.
Another use case example.. Placement of tattoo prior to purchase..Tattoo studios could have smaller tatto desgns or combine multiple designs and to a totally custom tattoo layer in the store, pay your money and was out with a unique design.
And I am dying to say about what a friend is doing with something similar but let's just say Nick Cage would be impressed.
Talia Tokugawa
Just had a thought on this.... Might possibly be an idea to allow for revenue share on the upload. Allow for the app creators to monetise directly. And by revenue share I mean add a small amount to the base costs.
Peter Stindberg
An interesting idea, modern, with a lot of potential. I am trying to imagine how this can be implemented on top of the asset servers. Would be a lot of work for sure. But very intruiging.
Talia Tokugawa
Peter Stindberg I wasn't thinking this was going to have anything extra to do to the asset servers, It's just adding an additional location to source from for the uploader.
I guess a bit like hotlinking images on your site from another. Obviously it would need to be publicly accessible, not in a password protected ftp or anything like that.
But all you are doing is saying go to this location and grab the file so you can upload it to the asset server, just I would want the location to be remote from my computer.
So rather than D:/Downloads/RandomFile.jpg it would be h t tp:// www. Somesite. com/RandomFile.jpg
Hypothetically it could all be done purely with the client, and not need to touch anything server side, although doing it purely within the client would mean that the client would need to download the link store it as a temp file on your computer before using the usual upload system. Which could certainly work.. just it might be quicker and easier for the client to pass the url to the server and have the server grab the item. I do know a guy that would know, might have to pin him down monday ;)