Voice moderation functions for scripting in LSL/Lua
Horny Nuzzle
Please allow us to use the voice moderation functions in LSL/Lua.
Similar to https://releasenotes.secondlife.com/viewer/26.1.0.20139269477.html but able to be automated.
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Izzatooona Enthusiast
I really cannot see LL implementing this request. For one, if you hand off the ability to anyone, you are creating a fire storm of issues. Just imagine being able to use a script to turn off someone's voice in-world at will. Nope. This will never happen. Now, moderation is different. Moderation, according to the release notes you reference, is for Region owners and estate managers (region voice channel), Parcel owners using their own (parcel voice channel), and group moderators on a parcel using the (group voice channel). These options are logical and make 100% sense. Your idea is disaster for anyone who dislikes griefers :P
Toothless Draegonne
Izzatooona Enthusiast
There are already script functions that are only usable if the script is in an object owned by or worn by an admin, deeded to the land group, or owned by an estate manager/landowner. Look up llEjectFromLand, llManageEstateAccess, llUnsit, llTeleportAgentHome and others, including the myriad of interesting functions that are enabled under experience-compiled scripts.
Being able to script voice moderation would be the same as being able to script bans and ejections, and honestly could be useful if you want to give out a moderator HUD to people you think you can trust, without the risk that they'd use land rights to return half the region (which I've seen a few times when the wrong person was trusted).