Linden Realms part 2: Map texture missing
complete
Azuris Fairelander
During part 2 of the Linden Realms experience (the one in the desert) you get a minimap with the local world map texture while in mouse look. Said map texture doesn't load for quite some time now, it stays a grey area. (See screenshot.)
Can't look into the script used, but I had that issue with one of my own objects recently using https://api.gridsurvey.com/simquery.php. The problem was just the change from http to https. If it's the same here it should be an easy fix.
Log In
A
Abnor Mole
complete
Dyna Mole
I have just made the necessary upgrade to the map script in the goggles and have verified with users in the region (LR 185) that it is working properly now.
A
Abnor Mole
under review
Going see if Dyna Mole can investigate.
Maestro Linden
open
Maestro Linden
needs info
Maestro Linden
Hi Azuris Fairelander, I visited the desert-looking LR regions at "LR 182" and "LR 185" with the Second Life Release 7.1.7.8974243247 viewer, but can't reproduce any minimap-rendering issues. If you can reproduce this issue, can you please paste the full text from Help -> 'About Second Life'?
As a side note, gridsurvey.com is not affiliated with Linden Lab - it is a third party site.
Azuris Fairelander
Maestro Linden Ok, first some clarification: I was NOT talking about the build-in Mini-Map that shows agents as green or yellow points/arrows. That one is working just fine.
As shown in the initial screenshot, this issue pertains the map shown on the HUD, made by the moles, that's part of the experience. It shows your own position and the position of the hidden magical crate you're supposed to find during that part of the quest as a big red and blue dot respectively. That HUD-element will only be visible when you're actually doing the quest.
If you just visit the region without starting part 2 of the quest you're likely looking at the wrong thing. I also asked a few other residents on-site and they confirmed that the texture is missing for quite some time now.
As for the gridsurvey-site, I'm well aware that it's not official. But the Moles had to either use something similar or a fixed texture to achieve the same result. Or some other fancy trick. If there's a more official source that they've used and that residents can use, I'm all ears.
Here's my version info:
---------------------------------------------------------------
Second Life Release 7.1.7.8974243247 (64bit)
Release Notes
You are at 148.3, 88.0, 43.9 in LR 182 located at simhost-00a0d639e07fbc9c9.agni
(global coordinates 305,556.0, 309,592.0, 43.9)
Second Life Server 2024-04-13.8669470296
Release Notes
CPU: 12th Gen Intel(R) Core(TM) i9-12900K (3187.2 MHz)
Memory: 65315 MB
OS Version: Microsoft Windows 10/11 64-bit (Build 22631.3593)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 4070/PCIe/SSE2
Windows Graphics Driver Version: 31.0.15.4665
OpenGL Version: 4.6.0 NVIDIA 546.65
Window size: 1920x1080
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 10000kbit/s
LOD factor: 4
Render quality: 2
Texture memory: 11258MB
Disk cache: Max size 3993.6 MB (100.0% used)
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 47/108,092 (0.0%)
May 28 2024 10:19:07
Maestro Linden
Azuris Fairelander: Thanks, appreciate the clarification that it's an issue with a scripted HUD. Moving this issue to the appropriate board for the LDPW team to investigate.
Bavid Dailey
what is gridsurvey.com ? (checked for a website, nada)
Azuris Fairelander
Bavid Dailey It's an API that gets you world map texture UUID's of a region that you can then put on objects via script. The URL in my initial post lacked any parameters like the region name and what information you want to receive.
Take one of the regions in question for instance (LR 185): If you call https://api.gridsurvey.com/simquery.php?region=LR%20185&item=objects_uuid you will get the UUID '77ec008d-539e-2258-317e-8476980ac1e4'. Putting that onto a cube using the llSetTexture-Function will make the world map texture appear on that cube, see attachment.
Bavid Dailey
Azuris FairelanderThanks for responding. Are there docs somehwere for this? IS it open to all ? And, who does the survey ?
Azuris Fairelander
Bavid Dailey Tyche Shepherd is running the site, all credit goes there.
All relevant info can be found on this page, including instructions and terms of use: https://gridsurvey.com/api.php
(Might need a while to load.)