New Bloom Mountain has extremely low resolution terrain because of 128px terrain textures
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AlettaMondragon Resident
As you can see in the screenshots below, the first is from neighboring Birchwood. Normally all regions on Corsica have these 512x512 terrain textures.
For some reason all the terrain textures in New Bloom Mountain are 128x128 ever since it was built, this is why the terrain is extremely low resolution here. (This is 16 times lower resolution than everywhere else.) This can be seen in the third screenshot with the corner of New Bloom Mountain between Birchwood and Jessgate.
Needless to say, the entire mountain would look much better with the 512px textures.
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Oatmeal Linden
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Hello Aletta! Thank you for the report!
We are eventually intending to update textures across the entire mainland. This will take some considerable time to complete, so we appreciate yor patience!
AlettaMondragon Resident
Oatmeal Linden I know about that, but this should be a quick fix, all it takes is to switch the textures to the normal 512px ones from the Library. I don't even know how those 128px terrain textures are a thing there, they don't exist normally, do they?
Besides, please don't use those green bean and cracker textures that were made for the new Zindra regions. The grass in those looks like green beans or worms, it's full of light and shade that looks terrible at all times of the day, and the sand... that's not sand, it's a cracker texture. If you update Mainland terrain textures, the new ones should be good quality as well, not only higher resolution. Of course as we can see, you're perfectly fine with using 128px textures now, so even resolution doesn't matter.
The original terrain textures before 2009 used to be 128px, right? So this is some serious drop in quality here. No surprise people leave SL.