Today, I found that the LDPW had built two brand new road bridges outwards from the Bellisseria island of Bartlesmoor to act as a road link between the Traditional and Ridgewood Enclave themes. (LM: http://maps.secondlife.com/secondlife/Bartlesmoor/22/124/39)
Bartlesmoor used to be an island that any sized boat or ship could sail around, or pass on their way to further destinations.
Sadly, that has ceased to be, the north/south sea route now has two road bridges perpendicular east/west across it in Bartlesmoor and now blocks all tall boats or ships which have masts which cannot be made "phantom".
Please rethink these bridges. I am not against the idea of these two road bridges (I agree that LH themes should all be linked by roads!), but I think at least one of these two bridges should be rebuilt either much taller, or with clickable-timed opening "bascules", or with road tunnels to allow the taller masted boats and sailing ships that used this route to continue sailing through it.
Jeogeot continent to the south of Bartlesmoor is a nearby popular sailing destination, as its Gulf area contains civilian marinas and is also an active combat area for large warships.