Update old Zinda land textures to new Zindra land textures !
in progress
Jelly Doll
Look at that tide mark !
Update old zinda to use the new zindra land textures.
Put all land textures in the library.
Make Second Life less ugly! Ignore the #nochanges haters!
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AlettaMondragon Resident
So the grass textures were reuploaded on September 1 and they resemble grass a tiny bit better - now it's not really a question of green beans or worms anymore - but there is still intense light and shade baked into the textures which is not something a terrain texture (or any properly made texture) should have. The grass leaves are also still too big, I mean if this was supposed to be normal grass. Zindra isn't the Amazon Rainforest, is it? I suppose we can tweak our terrain texture scaling in our viewers individually which would affect the actual size of the texture tiles, but that would affect every terrain texture everywhere else, too, so this makes very little sense.
Bellisseria grass textures are a much better design despite their standard 512px resolution. If terrain textures must be 2K now (which is an optimization failure, to be honest, there is no need for so much detail in a terrain texture to require loading 2K textures), it would be better if you tried upgrading these textures to 2K resolution. (I mean, those who made these textures made them in higher resolution before they scaled them to 512x512, right?) Then again, it looks like the 128px resolution is just fine in New Bloom Mountain, so why is it even important to make new, high resolution terrain textures?
And the cracker texture is still the same. I've never seen sand in the real world or a sand texture in a game or SL that would look like a cracker. If I didn't know there was no QA at LL, I would be really surprised how these things ever passed QA.
Kristy Aurelia
I was trying to show the "wormy grass" to someone yesterday, but it looked different than I remembered and definitely less "wormy", so that's definitely an improvement.
AlettaMondragon Resident
Kristy Aurelia Maybe they reduced their resolution to 128px there as well, so that "solves" the green bean / worm issue?
Oatmeal Linden
updated the status to
in progress
Hello Jelly! Thanks for the report!
This is a process we are currently working on. Our initial attempt had some issues, but we have an updated set of grassy textures, and these seem to have satisfied the previous issue.
However, there are quite a few regions and terrain patterns, limits, and matching tasks to perform to cover this entire continent. It will happen, but it will be a while. ;-) Thanks for your patience!
AlettaMondragon Resident
The green bean and cracker land doesn't look any better, it's just high enough resolution that we can argue if those are worms, caterpillars, green beans or grass. Just not high enough to be able to ever decide which. Terrain textures do need an update. Just not to those incredibly poorly made bean and cracker textures. It's funny how that sharp line on the region border developed there, though, that was my favorite a few months ago too.
Spiffy Voxel
Yikes! That is seriously jarring.
Kristy Aurelia
Or even better, just swap to PBR terrain already.
Also, needs new grass texture, the current looks like worms.